//#define __DEBUG__
// by Xeno
#define THIS_FILE "fn_paddapckillpoints.sqf"
#include "x_setup.sqf"

private ["_uid", "_pa"];
_uid = getPlayerUID _this;
_pa = GV2(GVAR(player_store),_uid);
if (!isNil "_pa") then {
	_pa set [22, (_pa select 22) + 1];
};